Week three. Game three. Source tree. Coffee. We at team Pikseli have this wish list that we made on day one: every member out of four got to choose something they’d like to do. For week three, we had “horizontal platformer with a bird”. Naturally, this developed into a game about a penguin travelling through ice platforms and teleports to collect parts for a rocket ship. Which, in the end, takes our penguin hero to the moon. The benefit of this game was that it enabled us to use things we already figured out: menus we did on week one, platforms on week two. So this shortened midsummer week was less demanding in that sense. This turned out to be a good thing since one of us got ill and we only had three people working full time. All in all the game turned out all right, with cool animations and a complete level. The penguin builds the rocket by collecting several items, and a score is calculated based on speed and the number of items. Next week, something completely different.